The Primer principles
Lessons that listen.
Kitebook is a book that thinks with you. Every answer, even a wrong one, opens a path made for the way you were thinking.
The six principles
Every Kitebook training follows these.
Named after the Primer, the book that teaches back in Neal Stephenson's The Diamond Age.
1 · Hook before you teach
Every lesson opens with a puzzle, a surprise or a challenge. Curiosity first, explanation second.
2 · Branch on the misconception
A wrong answer isn't marked wrong and moved past. We find the idea behind it and take the learner down a path built for it.
3 · Touch a working model
Sliders, cups, timelines, chats. Learners see the rule work before anyone states it.
4 · A guide, not a lecture
A narrated guide speaks every line, with recorded voices and recurring characters.
5 · Remember the learner
Later lessons recall earlier mistakes and bring them back at the right moment.
6 · Show how it's built
Every training has a lens that shows the branch map and every move, for teachers, trainers and buyers.
How it works
A lesson is a map, not a line.
Every lesson has a main path. When you stumble, Kitebook works out why and takes you down a short path for that exact mistake. Then it brings you back.
Predict first
Each lesson opens with a puzzle and asks for your guess before teaching anything. Your guess shows where you're starting from.
"Two calculators, the same keys, two answers. Which one is right?"
Play with it
Slide, pour, cut and scoop. Each idea is something you can move, so you see the rule work before anyone states it.
Re-cut two chocolate bars until the pieces match.
Find your way back
A wrong answer isn't a red cross. Kitebook spots the misconception behind it and gives you a short path made for that mistake.
"Adding 4 to both keeps the gap the same. But taste is about share."
See them in action
Eight lessons, two trainings.
Each takes about ten minutes. Try one as a learner, then pick a wrong answer on purpose to see where it takes you. For AI literacy, see Echo.
Tangent Maths · grades 6–8 and up
The Calculator Argument
Same keys, two calculators, two answers. Who's right?
CatchesReading "PEMDAS" as multiply always before dividePlay → Fractions · decimalsFair Shares
Two sisters, two chocolate bars. Who really ate more?
CatchesThinking a bigger bottom number means a bigger fractionPlay → Ratios · rates · percentsThe Lemonade Stand
A friend scaled up your perfect recipe. Why does it taste wrong?
CatchesScaling by adding the same amount to bothPlay → Rates of changeThe Speedometer
Maya averaged 50 mph, but the speedometer was hidden. What really happened?
CatchesTreating average speed as the speed at every momentPlay →SkyGems Life Skills Ages 8–12 · with SkyGems Academy
The Herald's Pause
The bridge is broken and nobody understood the news. Learn the pause.
PractisesSlowing down so a message landsPlay → MoneyThe Four Jars
10 coins a week, and a red kite that costs 30. Make a plan.
PractisesSaving towards a goalPlay → Growth mindsetThe Broken Bridge
Pip's model fell in the river. "I'm just not a builder."
PractisesTurning "can't" into "not yet"Play → EmpathyThe Torn Kite
Wren's new kite tore on its first flight. What do you say?
PractisesFeeling with someone before fixingPlay →For learners
A patient guide in every lesson.
- Every line can be read aloud by a recorded voice. Press Read aloud.
- No accounts and nothing to install. It works on a phone, tablet or laptop.
- Your answers stay in your own browser and aren't sent anywhere.
For teachers and designers
See every branch.
Tap See how it's built in any training to see the whole map, every logged move, and the standards and misconceptions it targets.